|Lifebox, the Seashell, and the Soul: What Gnarly Computation Taught Me About Ultimate Reality, the Meaning of Life, and How to Be Happy
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Author: Rudy Rucker
Brand: Brand: Thunder's Mouth Press
“A journey of a thousand miles begins with one step,” goes the ancient saying. This concept is at the root of the computational worldview, which basically says that very complex systems—the world we live in—have their beginnings in simple mathematical equations.
We’ve lately come to understand that such an algorithm is only the start of a never-ending story — the real action occurs in the unfolding consequences of the rules. The chip-in-a-box computers so popular in our time have acted as a kind of microscope, letting us see into the secret machinery of the world. In Lifebox, the Seashell, and the Soul, Rucker — known as the father of cyberpunk — uses whimsical drawings, fables, and humor to demonstrate that everything is a computation — that thoughts, computations, and physical processes are all the same. Rucker discusses the linguistic and computational advances that make this kind of "digital philosophy" possible, and explains how, like every great new principle, the computational worldview contains the seeds of a next step.
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|Problems on Algorithms
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Author: Ian Parberry
With approximately 600 problems and 35 worked examples, this supplement provides a collection of practical problems on the design, analysis and verification of algorithms. The book focuses on the important areas of algorithm design and analysis: background material; algorithm design techniques; advanced data structures and NP-completeness; and miscellaneous problems. Algorithms are expressed in Pascal-like pseudocode supported by figures, diagrams, hints, solutions, and comments.
|Introduction to the Theory of Error-Correcting Codes (Wiley Interscience Series in Discrete Mathematics)
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Author: Vera Pless
An introduction to the theory of error-correction codes, and in particular to linear block codes is provided in this book. It considers such codes as Hamming codes and Golay codes, correction of double errors, use of finite fields, cyclic codes, BCH codes and weight distributions, as well as design of codes. In this second edition, the author includes more material on non-binary code and cyclic codes. In addition some proofs have been simplified and there are many more examples and problems. The text has been aimed at mathematicians, electrical engineers and computer scientists.
|Understanding FFT Applications, Second Edition
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Author: Anders E. Zonst
Demonstrating the practical applications of the "fast Fourier transfer" (FFT), this undergraduate-level engineering text emphasizes the explanations of FFT application rather than the underlying mathematics. (In fact, it assumes only a high school mathematics education.) Zonst (credentials not noted) uses practical puzzles to develop many of the fundamental theorems, stressing the nature and significance of convolution throughout the book. Supporting material appears on the accompanying compact disk. Annotation ©2004 Book News, Inc., Portland, OR (booknews.com)
|Microsoft Press Computer Dictionary
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Author: MICROSOFT PRESS
|Dictionary of Computer and Telecommunications Acronyms (Wynwood Lexicon Series)
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Brand: Brand: Wynwood Pr
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|SymbolicC++: An Introduction to Computer Algebra using Object-Oriented Programming
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Author: Willi-Hans Steeb
In the most restrictive sense, computer algebra is used for the manipulation of scientific and engineering formulae. A mathematical formula, which in a programming language can only be evaluated numerically, may be treated as a mathematical object in a symbolic algebra system, thus allowing for formal transformations such as differentiation and series expansion. This makes computer algebra an indispensable tool for research and scientific computing. The purpose of this book is to demonstrate how the features of object-oriented programming may be applied to the development of a computer algebra system, where the selected programming language used is C++. The design is based partly on acknowledged principles and partly on solid experience and feedback from actual use. This book is ideally suited for use in lectures on symbolic computation and object-oriented programming, and the level of presentation is such that one can study the subject early in ones education in science. The header files of the object-oriented programming classes (abstract data type) are provided in the Appendix, as well as separately on the attached diskette. The reference list also gives a collection of textbooks useful in the study of computer language C++.
|First Leaves: A Tutorial Introduction to Maple V
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Author: Bruce W. Char
This tutorial shows how to use Maple both as a calculator with instant access to hundreds of high-level math routines and as a programming language for more demanding tasks. It covers topics such as the basic data types and statements in the Maple language. It explains the differences between numeric computation and symbolic computation and illustrates how both are used in Maple. Extensive "how-to" examples are used throughout the tutorial to show how common types of calculations can be expressed easily in Maple. The manual also uses many graphics examples to illustrate the way in which 2D and 3D graphics can aid in understanding the behavior of functions.
|Math for Computer Science
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Author: A. Arnold
This Text Provides the essential mathematics needed to study computing. The authors are aware that many student do not have the same mathematical background common 5 years ago and this book has been written to accommodate these changes.Many exercises are provided with detailed answers and difficult concepts are thoroughly illustrated to help learning. Chapters are designed to be read in isolation with interdependence between chapters minimalised.
|The Complete Idiot's Guide to Computer Terms
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Author: Joe Kraynak
Brand: Brand: Alpha Communications
The perfect computer dictionary gets even better with this new edition, packed with over 1,000 of the latest terms, acronyms, definitions, and concepts for beginning users. This handy guide makes the language of computer technology easy to learn.
- Covers everything from Apple to Zoom
- Filled with everyday examples and clear illustrations to explain unfamiliar concepts
- Lighthearted tone and thorough cross-referencing make the information easy to use
- Used Book in Good Condition