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|The Origins and History of Consciousness (Princeton Classics)
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Author: Erich Neumann
Brand: Princeton University Press
The Origins and History of Consciousness draws on a full range of world mythology to show how individual consciousness undergoes the same archetypal stages of development as human consciousness as a whole. Erich Neumann was one of C. G. Jung's most creative students and a renowned practitioner of analytical psychology in his own right. In this influential book, Neumann shows how the stages begin and end with the symbol of the Uroboros, the tail-eating serpent. The intermediate stages are projected in the universal myths of the World Creation, Great Mother, Separation of the World Parents, Birth of the Hero, Slaying of the Dragon, Rescue of the Captive, and Transformation and Deification of the Hero. Throughout the sequence, the Hero is the evolving ego consciousness.
Featuring a foreword by Jung, this Princeton Classics edition introduces a new generation of readers to this eloquent and enduring work.
- Princeton University Press
|Focus: The Hidden Driver of Excellence
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Author: Daniel Goleman
Brand: Goleman Daniel
In Focus, psychologist and journalist Daniel Goleman delves into the science of attention in all its varieties, presenting a long-overdue discussion of this little-noticed and underrated mental asset that matters enormously for how we navigate life.
Attention works much like a muscle: use it poorly and it can wither; work it well and it grows. In an era of unstoppable distractions, Goleman persuasively argues that now more than ever we must learn to sharpen focus if we are to contend with, let alone thrive in, a complex world. Goleman analyzes attention research as a threesome: inner, other, and outer focus. He shows why high-performers need all three kinds of focus, as demonstrated by rich case studies from fields as diverse as competitive sports, education, the arts, and business. Those who excel rely on what Goleman calls smart practice that helps them improve habits, add new skills, and sustain excellence.
Combining cutting-edge research with practical findings, Focus reveals what distinguishes experts from amateurs and stars from average performers.
- Focus The Hidden Driver of Excellence
|How the Mind Works
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Author: Steven Pinker
Brand: Pinker, Steven
"A model of scientific writing: erudite, witty, and clear." ―New York Review of Books
In this Pulitzer Prize finalist and national bestseller, one of the world's leading cognitive scientists tackles the workings of the human mind. What makes us rational―and why are we so often irrational? How do we see in three dimensions? What makes us happy, afraid, angry, disgusted, or sexually aroused? Why do we fall in love? And how do we grapple with the imponderables of morality, religion, and consciousness? How the Mind Works synthesizes the most satisfying explanations of our mental life from cognitive science, evolutionary biology, and other fields to explain what the mind is, how it evolved, and how it allows us to see, think, feel, laugh, interact, enjoy the arts, and contemplate the mysteries of life.
This edition of Pinker's bold and buoyant classic is updated with a new foreword by the author.
Why do fools fall in love? Why does a man's annual salary, on average, increase $600 with each inch of his height? When a crack dealer guns down a rival, how is he just like Alexander Hamilton, whose face is on the ten-dollar bill? How do optical illusions function as windows on the human soul? Cheerful, cheeky, occasionally outrageous MIT psychologist Steven Pinker answers all of the above and more in his marvelously fun, awesomely informative survey of modern brain science. Pinker argues that Darwin plus canny computer programs are the key to understanding ourselves--but he also throws in apt references to Star Trek, Star Wars, The Far Side, history, literature, W. C. Fields, Mozart, Marilyn Monroe, surrealism, experimental psychology, and Moulay Ismail the Bloodthirsty and his 888 children. If How the Mind Works were a rock show, tickets would be scalped for $100. This book deserved its spot as Number One on bestseller lists. It belongs on a short shelf alongside such classics as Darwin's Dangerous Idea: Evolution and the Meanings of Life, by Daniel C. Dennett, and The Moral Animal: Why We Are the Way We Are: The New Science of Evolutionary Psychology, by Robert Wright. Pinker's startling ideas pop out as dramatically as those hidden pictures in a Magic Eye 3D stereogram poster, which he also explains in brilliantly lucid prose.
|Animals in Translation: Using the Mysteries of Autism to Decode Animal Behavior (A Harvest Book)
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Author: Temple Grandin
I don't know if people will ever be able to talk to animals the way Doctor Doolittle could, or whether animals will be able to talk back. Maybe science will have something to say about that. But I do know people can learn to "talk" to animals, and to hear what animals have to say, better than they do now. --From Animals in Translation
Why would a cow lick a tractor? Why are collies getting dumber? Why do dolphins sometimes kill for fun? How can a parrot learn to spell? How did wolves teach man to evolve? Temple Grandin draws upon a long, distinguished career as an animal scientist and her own experiences with autism to deliver an extraordinary message about how animals act, think, and feel. She has a perspective like that of no other expert in the field, which allows her to offer unparalleled observations and groundbreaking ideas.
People with autism can often think the way animals think, putting them in the perfect position to translate "animal talk." Grandin is a faithful guide into their world, exploring animal pain, fear, aggression, love, friendship, communication, learning, and, yes, even animal genius. The sweep of Animals in Translation is immense and will forever change the way we think about animals.
*includes a Behavior and Training Troubleshooting Guide
Among its provocative ideas, the book:
argues that language is not a requirement for consciousness--and that animals do have consciousness applies the autism theory of "hyper-specificity" to animals, showing that animals and autistic people are so sensitive to detail that they "can't see the forest for the trees"--a talent as well as a "deficit" explores the "interpreter" in the normal human brain that filters out detail, leaving people blind to much of the reality that surrounds them--a reality animals and autistic people see, sometimes all too clearlyexplains how animals have "superhuman" skills: animals have animal geniuscompares animals to autistic savants, declaring that animals may in fact be autistic savants, with special forms of genius that normal people do not possess and sometimes cannot even see examines how humans and animals use their emotions to think, to decide, and even to predict the future reveals the remarkable abilities of handicapped people and animals maintains that the single worst thing you can do to an animal is to make it feel afraid
|Evolutionary Psychology: The New Science of the Mind
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Author: David Buss
Brand: Buss David
This book examines human psychology and behavior through the lens of modern evolutionary psychology. Evolutionary Psychology: The Ne w Science of the Mind, 5/e provides students with the conceptual tools of evolutionary psychology, and applies them to empirical research on the human mind. Content topics are logically arrayed, starting with challenges of survival, mating, parenting, and kinship; and then progressing to challenges of group living, including cooperation, aggression, sexual conflict, and status, prestige, and social hierarchies. Students gain a deep understanding of applying evolutionary psychology to their own lives and all the people they interact with.
- Evolutionary Psychology The New Science of the Mind
|Animals Make Us Human: Creating the Best Life for Animals
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Author: Temple Grandin
Brand: Temple Grandin
The best-selling animal advocate Temple Grandin offers the most exciting exploration of how animals feel since The Hidden Life of Dogs.
In her groundbreaking and best-selling book Animals in Translation, Temple Grandin drew on her own experience with autism as well as her distinguished career as an animal scientist to deliver extraordinary insights into how animals think, act, and feel. Now she builds on those insights to show us how to give our animals the best and happiest life—on their terms, not ours.
It’s usually easy to pinpoint the cause of physical pain in animals, but to know what is causing them emotional distress is much harder. Drawing on the latest research and her own work, Grandin identifies the core emotional needs of animals. Then she explains how to fulfill them for dogs and cats, horses, farm animals, and zoo animals. Whether it’s how to make the healthiest environment for the dog you must leave alone most of the day, how to keep pigs from being bored, or how to know if the lion pacing in the zoo is miserable or just exercising, Grandin teaches us to challenge our assumptions about animal contentment and honor our bond with our fellow creatures.
Animals Make Us Human is the culmination of almost thirty years of research, experimentation, and experience.
This is essential reading for anyone who’s ever owned, cared for, or simply cared about an animal.
Product Description In her groundbreaking, best-selling book Animals in Translation, Temple Grandin drew on her own experience with autism as well as her experience as an animal scientist to deliver extraordinary insights into how animals think, act, and feel. Now she builds on those insights to show us how to give our animals the best and happiest life--on their terms, not ours. Knowing what causes animals physical pain is usually easy, but pinpointing emotional distress is much harder. Drawing on the latest research and her own work, Grandin identifies the core emotional needs of animals and then explains how to fulfill the specific needs of dogs and cats, horses, farm animals, zoo animals, and even wildlife. Whether it's how to make the healthiest environment for the dog you must leave alone most of the day, how to keep pigs from being bored, or how to know if the lion pacing in the zoo is miserable or just exercising, Grandin teaches us to challenge our assumptions about animal contentment and honor our bond with our fellow creatures. Animals Make Us Human is the culmination of almost thirty years of research, experimentation, and experience. This is essential reading for anyone who's ever owned, cared for, or simply cared about an animal.
How can we give animals the best life--for them? What does an animal need to be happy
A Q&A with Temple Grandin, Author of Animals Make Us Human Q: In Animals Make Us Human, you discuss a wide range of animals, from dogs to pigs to tigers. Which animals do you enjoy studying and working with the most? A: I've worked with cattle the most, so I really enjoy cattle. I always liked to sit in the pen and let the cattle come around me and lick me--they're really peaceful animals when they're not afraid. But the thing about cattle is they're a prey-species animal and they get scared really easily--and I can relate to that because as a person with autism, fear is my main emotion. So I can relate to how cattle are always hypervigilant, looking for rapid movements, looking for little signs of things that might be danger. Q: How has autism helped you in your work with animals? A: I'm a total visual thinker. And you've got to think about it: animals don't think in language. If you want to understand animals, you must get away from language. Animals are sensory-based thinkers; they think in pictures, they think in sounds, they think in touches. There's no other way that their brains can store those memories. Q: How has your work affected the treatment of animals? A: I've been working on improving the treatment of cattle for years. When I started out in the seventies, people were incredibly rough and abusive with cattle. The thing that kept me going was that there were some really nice people who handled their cattle well, and their cattle had a great life, and so I could see that it was possible to handle animals right. And today many more people are now involved in teaching low-stress stockmanship and good cattle handling. When I started in the early seventies, I was a pioneer in the U.S. on this; nobody else was working on these things. Q: How will this book be useful to people working with cats and dogs in animal shelters? A: People often don't recognize emotions in these animals. I went to a very nice animal shelter recently that had group housing for cats that had tree-like things with platforms and cubbyholes for the cats to get in, and a very astute worker there noticed that you can have a situation where a cat seems very calm in a shelter, but he's not really sleeping, he's constantly keeping an eye out for another cat. And people need to watch for that kind of situation, because even though it looks peaceful, that one particular cat that never sleeps is going to be stressed out. Also at this shelter, I was very pleased that the amount of dog barking was way less, and I think one of the reasons for this is that every day, every dog is taken out for an hour of quality time, playing and being walked and interacting with a person. That's going to help lower the stress. Dogs need to be taken out every day for quality interaction with a person, exercise, and fun play. Q: What are the things you really like about creating a book like Animals Make Us Human? A: I really enjoyed getting into all the neuroscience information. Another thing I talked about in the book are the problems with not having enough people working out in the field to implement things. We've got policymakers who never work out in the field, and some of the policies can backfire. We need to have more people working in the field. In the wildlife chapter, I talk about who's going to be the next Jane Goodall--we need a lot more of that kind of on-the-ground work. Q: You mention Dr. Nicholas Dodman and some other people in your field. Has anyone in particular been a great inspiration for you? A: One of my big inspirations when I was starting out was a scientist named Ron Kilgore, who studied sheep handling and sheep behavior. At the same time that I was working on cattle handling in the U.S. in the early seventies, Ron Kilgore was doing the same sorts of things in New Zealand. I discovered one of his papers early on, and that really was an inspiration. Q:What do you think of the more extreme animal activists? A: Violence I'm totally against--that's very counterproductive. All that does is make the animal industry go and get more lawyers and more security systems. Demonstrations--sometimes there may be a place for that. In some situations we might have philosophical differences. I eat meat. I get hypoglycemic if I don't eat animal protein. But I feel very strongly that we've got to give the animals a decent life. A woman working at Niman Ranch said that we've got to give animals "a life worth living." These cattle can have a decent life: the cows and the bulls, out on a ranch eating grass. The calves spend half their lives in a feed yard, but they're still outside. Another way I look at it is, those cattle would have never been born, would have never existed, but now that we've made them exist, we've got to give them a decent life. Q: If you could give your book to one person or one group of people so that they could learn more about animal care, who would that be? A: I think any kind of person who works with animals, whether it's a pet owner, a cat owner, people who work with horses, people who work on farms--anyone who works with animals on a daily basis is going to like Animals Make Us Human, and they're also going to like Animals in Translation. Q: Proposition 2 in California just passed. Its aim is to reduce the inhumane confinement of farm animals by giving them enough room to stand up, turn around, and stretch. What do you think of this, and what do you think the real effects will be? A: Veal stalls and sow stalls we need to get rid of, plain and simple. Putting a sow in a box where she can't turn around for most of her life, that's absolutely not acceptable. Two-thirds of the public have problems with it. With hens and chickens, that's a more complicated issue. It's so much more expensive to put them in systems that are cage-free, and what I'm worried about is the egg industry migrating to Mexico and being a real mess, where we have no controls at all. What people don't realize is that half of the egg industry is liquid egg, which can be easily shipped in those stainless-steel tanks. It's the eggs that go into bread, the eggs that restaurants use...And I'm concerned that that might migrate to Mexico. There needs to be a lot more thought going into how we're going to implement things. What's happening in a lot of fields now--with any issue, not just animal issues--is we're getting more and more policymakers totally separated from the reality of what's happening on the ground, where ideology takes over from practicality. Q: What are your future plans relating to animal advocacy? What is the next issue that you would like to tackle? A: I'm an implementer. Somebody has to work on implementing things. I want to continue working with people on practical guidelines that will result in improvements. I spend a great deal of time working with large meat buyers, because economic forces can often bring about great change. One of the things that should be a major criterion in judging welfare is when there are too many lame animals. And lameness is something I can measure. I want things I can measure. Too often we've got our best and brightest going into policy, and they haven't done anything practical. All I can say is, whatever field you're in, whether it is animals or something else, you need to get out in the field and find out what's going on in the trenches, so that you don't make policies that might have unintended, bad consequences. Get away from the lobbyists, get away from all that, get out and visit farms, visit ranchers, because with a lot of issues, the truth is somewhere in the middle.
(Photo © Joel Benjamin)
- Animals Make Us Human Creating the Best Life for Animals
|Reality Is Broken: Why Games Make Us Better and How They Can Change the World
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Author: Jane McGonigal
Brand: Mcgonigal Jane
A visionary game designer reveals how we can harness the power of games to boost global happiness.
With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games.
Practical Advice for Gamers by Jane McGonigal
Reality is Broken explains the science behind why games are good for us--why they make us happier, more creative, more resilient, and better able to lead others in world-changing efforts.
But some games are better for us than others, and there is too much of a good thing.
Here are a few secrets that aren’t in the book to help you (or the gamer in your life) get the most positive impact from playing games.
This practical advice--5 key quidelines, plus 2 quick rules--is scientifically backed, and it can be summed up in a single sentence:
Play games you enjoy no more than 21 hours a week; face-to-face with friends and family as often as you can; and in co-operative or creator modes whenever possible.
1. Don’t play more than 21 hours a week.
Studies show that games benefit us mentally and emotionally when we play up to 3 hours a day, or 21 hours a week. (In extremely stressful circumstances--such as serving in the military during war-time--research shows that gamers can benefit from as many as 28 hours a week.) But for virtually everyone else, whenever you play more than 21 hours a week, the benefits of gaming start to decline sharply. By the time you’re spending 40 hours or more a week playing games, the psychological benefits of playing games have disappeared entirely--and are replaced with negative impacts on your physical health, relationships, and real-life goals. So always strive to keep your gaming in the sweet spot: 7–21 hours a week.
2. Playing with real-life friends and family is better than playing alone all the time, or with strangers.
Gaming strengthens your social bonds and builds trust, two key factors in any positive relationship. And the more positive relationships you have in real life, the happier, healthier and more successful you are.
You can get mental and emotional benefits from single-player games, or by playing with strangers online--but to really unlock the power of games, it’s important to play them with people you really know and like as often as possible.
A handy rule-of-thumb: try to make half of your gaming social. If you play 10 hours a week, try to play face-to-face with real-life friends or family for at least 5 of those hours.
(And if you’re not a gamer yourself--but you have a family member who plays games all the time, it would do you both good to play together--even if you think you don’t like games!)
3. Playing face-to-face with friends and family beats playing with them online.
If you’re in the same physical space, you’ll supercharge both the positive emotional impacts and the social bonding.
Many of the benefits of games are derived from the way they make us feel--and all positive emotions are heightened by face-to-face interaction.
Plus, research shows that social ties are strengthened much more when we play games in the same room than when we play games together online.
Multi-player games are great for this. But single-player works too! You can get all the same benefits by taking turns at a single-player game, helping and cheering each other on.
4. Cooperative gameplay, overall, has more benefits than competitive gameplay.
Studies show that cooperative gameplay lifts our mood longer, and strengthens our friendships more, than competing against each other.
Cooperative gameplay also makes us more likely to help someone in real life, and better collaborators at work--boosting our real-world likeability and chances for success.
Competition has its place, too, of course--we learn to trust others more when we compete against them. But if we spend all our time competing with others, we miss out on the special benefits of co-op play. So when you’re gaming with others, be sure to check to see if there are co-op missions or a co-op mode available. An hour of co-op a week goes a long way. (Find great co-op games for every platform, and a family-friendly list too, at Co-Optimus, the best online resource for co-op gaming.)
5. Creative games have special positive impacts.
Many games encourage or even require players to design and create as part of the gameplay process--for example: Spore, Little Big Planet, and Minecraft; the Halo level designer and the Guitar Hero song creator. These games have been shown to build up players’ sense of creative agency--and they make us more likely to create something outside of the game. If you want to really build up your own creative powers, creative games are a great place to start.
Of course, you can always take the next creative step--and start making your own games. If you’ve never made a game, it’s easier than you think--and there are some great books to help you get started.
2 Other Important Rules:
* You can get all of the benefits of a good game without realistic violence--you (or your kids) don’t have to play games with guns or gore.
If you feel strongly about violence, look to games in other genres--there’s no shortage of amazing sports, music, racing, puzzle, role-playing, casual, strategy and adventure games.
*Any game that makes you feel bad is no longer a good game for you to play.
This should be obvious, but sometimes we get so caught up in our games that we forget they’re supposed to be fun.
If you find yourself feeling really upset when you lose a game, or if you’re fighting with friends or strangers when you play--you’re too invested. Switch to a different game for a while, a game that has “lower stakes” for you personally.
Or, especially if you play with strangers online, you might find yourself surrounded by other players who say things that make you uncomfortable--or who just generally act like jerks. Their behavior will actually make it harder for you to get the positive benefits of games--so don’t waste your time playing with a community that gets you down.
Meanwhile, if you start to wonder if you’re spending too much time on a particular game – maybe you’re starting to feel just a tiny bit addicted--keep track of your gaming hours for one week. Make sure they add up to less than 21 hours! And you may want to limit yourself to even fewer for a little while if you’re feeling too much “gamer regret.”
|The Comprehensive ENFP Survival Guide
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Author: Heidi Priebe
Life as an ENFP is no walk in the park. Despite the happy-go-lucky attitude they exude, only those who share the specific preference for extroversion, intuition, feeling and perceiving on the Myers-Briggs Type Indicator can truly understand the unique form of chaos that governs this type’s restless mind. Embodying a profoundly strange stack of cognitive functions, ENFPs approach the world with both the enthusiasm of a child and the wisdom of an old soul. In this detailed, type-based survival guide, seasoned MBTI author and shameless ENFP Heidi Priebe explains how to manage the ups, downs and inside-outs of everyday life as one of the most passionate yet self-contradictory types.
- The Comprehensive Enfp Survival Guide
|The Understanding by Design Guide to Creating High-Quality Units
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Author: Grant Wiggins
Brand: Grant Wiggins
Unit creation and planning made easy for Understanding by Design novices and veterans alike! This book introduces version 2.0 of the UbD Template and allows you to download fillable electronic forms to help you more easily incorporate standards, advance your understanding of backward design, and improve student learning.
- The Understanding by Design Guide to Creating High Quality Units
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Author: Nick Sousanis
Brand: Sousanis Nick
The primacy of words over images has deep roots in Western culture. But what if the two are inextricably linked, equal partners in meaning-making? Written and drawn entirely as comics, Unflattening is an experiment in visual thinking. Nick Sousanis defies conventional forms of scholarly discourse to offer readers both a stunning work of graphic art and a serious inquiry into the ways humans construct knowledge.
Unflattening is an insurrection against the fixed viewpoint. Weaving together diverse ways of seeing drawn from science, philosophy, art, literature, and mythology, it uses the collage-like capacity of comics to show that perception is always an active process of incorporating and reevaluating different vantage points. While its vibrant, constantly morphing images occasionally serve as illustrations of text, they more often connect in nonlinear fashion to other visual references throughout the book. They become allusions, allegories, and motifs, pitting realism against abstraction and making us aware that more meets the eye than is presented on the page.
In its graphic innovations and restless shape-shifting, Unflattening is meant to counteract the type of narrow, rigid thinking that Sousanis calls “flatness.” Just as the two-dimensional inhabitants of Edwin A. Abbott’s novella Flatland could not fathom the concept of “upwards,” Sousanis says, we are often unable to see past the boundaries of our current frame of mind. Fusing words and images to produce new forms of knowledge, Unflattening teaches us how to access modes of understanding beyond what we normally apprehend.
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